Narrative roleplay standards

Play boldly.
Share the story.

Opaline's rules protect agency, consent, consequence, and community so conflict can remain dramatic without becoming destructive.

Read the rules ↓

The plain-language standard

Your character may create conflict.
You may not take away another player's choices.

Communicate honestly, keep IC and OOC separate, respect boundaries, prepare for what your character attempts, and allow actions to produce fair consequences. The goal is not to win a scene. The goal is to build one worth remembering together.

Before any mechanic

Six principles govern the rest

01

Share agency

Never dictate another character's thoughts, actions, injuries, or permanent consequences.

02

Respect consent

Communicate before consequences become lasting, intimate, or character-defining.

03

Separate IC and OOC

Character conflict is story. Player harassment, retaliation, and personal attacks are not.

04

Accept consequences

Meaningful choices create risk, response, and change. Consent does not erase reasonable outcomes.

05

Protect the Veil

Supernatural knowledge creates responsibility, but knowledge alone is not automatically a breach.

06

Build the town

The strongest scenes give other players something to respond to and make Opaline feel inhabited.

Good faith and unaddressed situations

The rules guide the story.
They do not replace good judgment.

Opaline's rules provide a framework for collaborative storytelling. They cannot anticipate every character circumstance, hypothetical scenario, or unusual interaction. Players are expected to interpret rules reasonably, respect their intended purpose, and avoid exploiting omissions or technicalities for personal advantage. When a situation is not specifically addressed, work together toward a fair outcome consistent with established lore and community standards. If an agreement cannot be reached, Staff makes the final determination. The absence of a written restriction does not constitute permission, and the absence of a specific procedure does not prevent Staff from resolving the situation.

Official references

Know the standard before the scene

Each guide begins with the intent of the rule, then explains how it works in play.

When approval is required

Ask before the irreversible action.

Character death, permanent injury or transformation, forced captivity, sanctioned combat, property seizure, and specialized faction equipment may require player consent, staff approval, or both. The complete guide identifies the exact boundary.