Official in-world reference

Lyra HUD Guide

Pair an approved character, synchronize authoritative data, make transparent public rolls, and use the lineage tools that connect Lyra to Second Life.

Begin with the three systems ↓

01 · Understanding the three systems

One community. Three distinct responsibilities.

Authoritative public source

Opaline Roleplay Website

Current public lore, rules, lineages, factions, roll guidance, XP policy, and player instructions.

Secure management

Lyra Website

Accounts, character creation and approval, XP, advancement, grimoire management, shared-scene submissions, and HUD pairing.

In-world operation

Lyra HUD

Synchronization, public rolls, environmental guidance, applicable session and feeding tracking, and Hollowborn Spellcraft.

02 · Getting the HUD

Use the official distributed object.

Obtain the current Lyra HUD through Opaline's official in-world distribution or Staff instructions. Wear it as a HUD attachment. Do not use copied scripts, unofficial objects, or credentials supplied by another player.

The HUD must make secure requests to Lyra, so Second Life may ask you to permit its normal scripted operation.

03–05 · Requirements, code, pairing

Connect the avatar to the approved record.

You need an approved Lyra character whose saved Second Life UUID matches the avatar wearing the HUD.

  1. 1

    Open the approved character

    Sign in to Lyra ↗ and open the approved character page.

  2. 2

    Generate the code

    Choose Generate Pairing Code. The eight-character code is single-use and expires after ten minutes. Generating another code cancels the older unused code.

  3. 3

    Touch the HUD

    An unpaired HUD opens a text box. Enter the code exactly as shown.

  4. 4

    Confirm synchronization

    Successful pairing stores the private device connection and immediately synchronizes the character.

07 · Synchronizing data

Sync after approved changes.

Sync retrieves the applicable current character identity and lineage, Attributes and Ability ranks, session state, Duskborn feeding state, Second Life time, moon phase and illumination, Hollowborn Schools, prepared spells, casting limits, magical fatigue, and sustained-spell state.

Choose Sync after pairing, after an approved advancement, after saving grimoire changes, or whenever displayed information appears stale.

08 · Making a public roll

Every choice is declared before resolution.

  1. Choose the relevant Attribute.
  2. Choose one learned Ability or No Ability.
  3. Choose the Target Number.
  4. Choose one Advantage or None.
  5. Name the Advantage when one applies.
  6. Choose one Hindrance or None.
  7. Name the Hindrance when one applies.
  8. Review the complete roll.
  9. Confirm or restart.
  10. Lyra validates the approved values and publishes the formula, total, and outcome in nearby chat.

09 · Choosing Target Numbers

Declare difficulty before rolling.

TargetDifficultyGuidance
8EasySimple under pressure; failure is possible but unlikely
10RoutineOrdinary challenge requiring some effort
13ChallengingMeaningful obstacle with a real chance of failure
16DifficultDemanding action requiring strong capability
19Very DifficultExceptional challenge beyond ordinary competence
22LegendaryExtraordinary feat rarely accomplished
25Nearly ImpossibleExtreme action possible only under exceptional circumstances

If a Storyteller runs the scene, the Storyteller selects the Target Number. If another character directly opposes the action, compare the appropriate totals rather than assigning a separate Target Number; Resistance Checks follow their specific rule. During ordinary unsupervised roleplay, the rolling player chooses honestly from this table.

10 · Advantages and Hindrances

Use the single strongest relevant circumstance.

One Advantage

Minor · +1

Minor but meaningful circumstances: useful positioning or preparation, a useful ordinary tool, familiar natural terrain, or distinct credible assistance.

Strong · +2

Significant circumstances: native aquatic conditions supporting a Tideborn physical action, exceptional physical force in Ridgeborn War Form, or directly applicable lunar influence.

Exceptional · +3

A carefully prepared ambush; complete positional control; uniquely ideal equipment or surroundings; extensive preparation for this action; an opponent at an extreme situational disadvantage.

One Hindrance

Minor · −1

Light rain; mild distraction; awkward positioning; unstable footing; a rushed attempt; partially obstructed view.

Strong · −2

Heavy rain or strong wind; significantly limited visibility without appropriate senses; significant underwater obstacles without appropriate support; partial restraint; significant exhaustion; damaged or inadequate equipment; applicable New Moon Ridgeborn influence.

Severe · −3

Near-total darkness without an applicable Capability; dangerous weather or exposure; a severely dangerous underwater action without appropriate support; major restraint; debilitating injury or condition; overwhelming pressure.

11 · Duskborn sessions and feeding

Roleplay first. Record the state correctly.

Fed

0–1 completed sessions since feeding.

Hungry

2–3 completed sessions since feeding.

Starving

4 or more completed sessions since feeding.

Approved scripted prop

  1. Begin meaningful roleplay and choose Begin Session.
  2. Roleplay the feeding with consent.
  3. Touch an approved compatible blood or feeding object.
  4. Confirm Lyra records it.
  5. End Session when the scene concludes.
  6. Sync if needed.

Roleplay-only feeding

A legitimate scene does not require a scripted object. Tell an Admin when it concludes. After any needed verification, the Admin updates Lyra's authoritative state; choose Sync to receive it.

Ending a session without feeding advances the counter. Feeding resets it. No general player-feeding HUD button exists.

12 · Ridgeborn lunar guidance

Sync, read, then declare.

Sync retrieves the server-calculated phase and illumination and privately displays guidance. Full Moon may supply a +2 Advantage to directly applicable shifting, supernatural recovery, heightened senses, or lunar Abilities, and a −2 Hindrance to appropriate restraint or Rage-control checks. New Moon may supply +2 to appropriate focus, discipline, or emotional control and −2 to difficult shifting or supernatural recovery. Other phases have no universal modifier.

The HUD does not add lunar modifiers automatically. Declare one relevant lunar Advantage or Hindrance in the normal roll flow.

13 · Hollowborn grimoire and Spellcraft

Prepare online. Cast in-world.

Low progression

5 prepared spells.

Medium progression

8 prepared spells.

High progression

12 prepared spells.

  1. 1

    Prepare in Lyra

    Select unlocked, non-ritual, non-story-level spells and save. Sync the HUD afterward.

  2. 2

    Begin Session

    Beginning a session locks the grimoire until End Session.

  3. 3

    Open Spellcraft

    Select a prepared spell, then declare Target Number, one Advantage, and one Hindrance.

  4. 4

    Resolve publicly

    Lyra uses d20 + Wisdom + Arcane Focus + one Advantage − one Hindrance. A natural 1 critically fails and a natural 20 critically succeeds.

Spell TierCasts per preparation periodOrdinary HUD status
IUnlimited reasonable useAvailable when prepared
II5Available when requirements are met
III3Available when requirements are met
IV2Available when requirements are met
V1Story-level spells require Storyteller resolution

14 · Sustained spells

Maintain one effect at a time.

Only one sustained spell may be active. A successful sustained cast normally begins with up to two combat turns. Advance Turn reduces the remaining duration; End Sustain ends the active effect early. Sync refreshes the displayed sustain state.

15 · Pair Again, Forget, and timeouts

Know what changes the connection.

Pair Again

Enter a new code to connect the HUD to the selected approved character.

Forget

Deletes the locally stored Lyra connection from that HUD object.

60-second timeout

If a dialog expires, touch the HUD and restart the action.

Owner change

Transferring the HUD clears stored connection data automatically.

16 · Troubleshooting

Start with the state Lyra actually knows.

HUD is not paired

Touch the HUD. If no connection is stored, it opens the pairing-code input. Generate a fresh code on the approved character's Lyra page.

Pairing code expired

Generate a new code. Codes are single-use and expire after ten minutes.

Wrong character is paired

Choose Pair Again and enter a new code generated from the correct approved character page.

HUD information appears outdated

Choose Sync. Confirm that Lyra shows the expected approved character record first.

Newly approved Ability is missing

Confirm the advancement is approved in Lyra, then choose Sync. Pending requests are not available to the HUD.

Grimoire changes are missing

End any active session, save the prepared grimoire in Lyra, and choose Sync.

Spellcraft is unavailable

Confirm a Hollowborn character is paired and synchronized. Spellcraft appears only for Hollowborn.

Grimoire is locked

End the active roleplay session through the HUD before changing prepared spells in Lyra.

No active session

Choose Begin Session before Duskborn tracked play or Hollowborn casting.

Duskborn feeding state is outdated

For an approved scripted prop, confirm Lyra recorded the feeding and choose Sync. For roleplay-only feeding, contact an Admin for verification and a Lyra update, then Sync.

A menu timed out

HUD input dialogs close after 60 seconds. Touch the HUD and begin the selection again.

HUD changed owners

Ownership changes clear the stored connection. The new owner must pair an eligible approved character.

17 · Security and privacy

Connection secrets stay private.

Never share active pairing codes, HUD tokens, private account information, environment variables, or application secrets. Staff may ask what error you saw; they do not need your password or private device token.

Use only the official Lyra domain and official Opaline-distributed HUD objects.

18 · Website authority notice

The current website controls.

The Opaline Roleplay website is the authoritative source for current rules and player instructions. If an older notecard, poster, PDF, or reference image differs, follow the website.