Agency · Consent · Respect

Rules of Engagement

The rules support collaborative storytelling. They do not replace it.

Official reference

Know why.
Then know how.

Community standards for player respect, IC and OOC separation, character agency, consent, conflict, consequences, and narrative-first play.

The complete reference is the authority. Examples explain intent; they do not create loopholes around consent, staff direction, or collaborative play.

Rules of Engagement

Agency first.
Story together.

The governing principle

Control your character.
Offer actions to the scene.

Opaline is narrative-first. Rules protect collaborative storytelling rather than simulate every moment of conflict. No mechanic gives one player ownership of another player's character.

Community standards

Conflict belongs between characters.

Courtesy and communication keep dramatic roleplay from becoming personal hostility.

Fade to Black

No justification is required.

A player may end or fade a scene involving violence, intimacy, torture, emotional distress, or simple discomfort at any time. Honor the request immediately and without argument.

Fair play

Know only what the character knows.

No Metagaming

OOC information stays OOC.

Discord, profiles, streams, alternate characters, and private discussion do not grant the active character knowledge. Information must be discovered legitimately in play.

No Godmodding

Describe the attempt, not the victim's result.

Do not write: John punches Sarah, knocking her unconscious.

Write: John throws a punch toward Sarah's jaw.

Roleplay styles

Quality over quantity

Match the pace and style of the people around you whenever possible.

Three to eight sentences

Semi-Paragraph

Enough action, expression, and dialogue to create detail while maintaining a useful pace for everyday scenes and larger groups.

Two or more paragraphs

Paragraph

Expanded emotion, environment, observation, and internal thought for major events, investigations, and dramatic moments.

Experience submissions

Progression follows meaningful play.

XP consideration requires submission through the designated boxes at the Landing Zone. Each player may submit one scene per calendar day unless staff authorizes more during an official arc or event.

Awards reflect quality, participation, creativity, and contribution—not grinding. Once granted, an XP award is final and is not subject to appeal or negotiation.

Read the complete Experience guide →

When no rule anticipates the moment

Choose the path that creates the better story.

Treat one another with kindness. Communicate before assuming the worst. Leave every roleplay richer than you found it.

Frequently asked questions

Using the rules in play

Can my character behave badly toward another character?+

Yes. IC hostility, deceit, threats, betrayal, and rivalry are valid story choices. They become an OOC issue only when rules such as harassment, metagaming, godmodding, or consent boundaries are violated.

What does character consent protect?+

Each player controls permanent changes to their own character. Death, permanent disfigurement, limb loss, lasting injury, and forced transformation require explicit permission.

Can I leave an uncomfortable scene?+

Yes. Any player may request Fade to Black or end a scene at any time without explaining why. The request must be honored immediately.

What is metagaming?+

Using information learned through OOC chat, Discord, profiles, streams, or alternate characters when the active character has not learned it in play.

What is godmodding?+

Declaring another character's action, reaction, injury, failure, or outcome instead of describing an attempt and allowing that player to respond.

Must I write long posts?+

No. Quality matters more than length. Match the scene's pace and leave other players enough room to contribute.

Is Discord required for roleplay?+

No. Roleplay primarily occurs in Second Life. Optional Discord channels may complement in-world stories, but participation there is never required.

Can XP awards be appealed?+

No. Staff awards are final. Players may ask about submission procedure, but individual amounts are not negotiated.